Project Description
Kinect V2 (new version with XBOX1) SDK Avatar Avateering sample migration from version 1.8SDK.

CURRENT STATUS 1

This project is not working, THERE ARE NO PLANS BECAUSE XNA IS DEAD

I strongly suggest using Unity instead or basically anything else, Steam, etc.

FURTHER Kinect JointOrientation and BoneRotation Matrix is screwed up in Kinect

Kinect v2 SDK Joint Orientation (Convo 1 pertaining to JO)
https://social.msdn.microsoft.com/Forums/en-US/245a3a09-a2e4-4e0e-8c12-b8625102376a/kinect-v2-sdk-joint-orientation?forum=kinectv2sdk

See this site:
guys site:
http://rfilkov.com/2014/08/01/kinect-v2-with-ms-sdk/

c 'K2-SDK orientations' are:

http://social.msdn.microsoft.com/Forums/en-US/a87049b5-7842-4c17-b776-3f6f4260c801/how-to-interpret-jointorientation-data (Brekel's)
and

http://social.msdn.microsoft.com/Forums/en-US/f2e6a544-705c-43ed-a0e1-731ad907b776/meaning-of-rotation-data-of-k4w-v2 (wingcloud's)
CONVO #2
Discussion related to this item: Unity JointOrientations to Bone Mapping Not Quite Right
https://social.msdn.microsoft.com/Forums/en-US/749e47fc-8e7b-4286-b095-72c7676ecaaf/unity-jointorientations-to-bone-mapping-not-quite-right?forum=kinectv2sdk

Kinect v2 SDK Joint Orientation
https://social.msdn.microsoft.com/Forums/en-US/245a3a09-a2e4-4e0e-8c12-b8625102376a/kinect-v2-sdk-joint-orientation?forum=kinectv2sdk

How to interpret JointOrientation data
https://social.msdn.microsoft.com/Forums/en-US/a87049b5-7842-4c17-b776-3f6f4260c801/how-to-interpret-jointorientation-data?forum=kinectv2sdk
Kinect V2 Avateering using "dude" to move when the Kinect detects movement. Used the old v1 sample provided in SDK 1.8 and attempting to migrate the code to new version. Which does not support the same methods like matrix quaternion or hierarchical bone orientation.
Reference the following forums in K2:
http://social.msdn.microsoft.com/Forums/en-US/749e47fc-8e7b-4286-b095-72c7676ecaaf/unity-jointorientations-to-bone-mapping-not-quite-right?forum=kinectv2sdk

Trying to figure out the values:
Here is an explanation of the values:
http://social.msdn.microsoft.com/Forums/en-US/31c9aff6-7dab-433d-9af9-59942dfd3d69/kinect-v20-preview-sdk-jointorientation-vs-boneorientation?forum=kinectv2sdk



Last edited Aug 20, 2015 at 3:59 PM by kenmacpherson, version 6